Units produced from the Warp Sphere
载具
Seekers used to be the only unit needed to win a game. Now with the health nerf, you will need to mix in more units from your Warp Sphere to make up for the now lack of firepower.
探索着曾经是你胜利所唯一需要的,但是血量被削弱之后,你需要其他载具的配合。
1、Gun Walkers are great for clearing out air, however with buzzers raping most infantry, they really aren’t needed in an early game scenario.
蜘蛛(中型坦克这个翻译是猪起的)防空很有效,但是由于步兵有蜂群来搞,游戏早期并不用急着出厂。
2、Corruptors are easily the most underused unit that Scrin has to offer, aside from the gun walker, of course. With its ability to repair your units on the run, the Corruptor is a very versatile unit. Capable of shredding buildings, and melting infantry this unit is underappreciated thus far. Sticking a few of these behind your tripods or seekers/devourer and force firing on your units that are taking damage can be really frustrating for your enemy. Although they aren’t the fasted units in the game, nor are they loaded with health, they are capable to keep your units alive and keep you pressing forward.
腐化者是除了蜘蛛之外目前使用率最低的兵种。其实,拥有修理技能,腐化者也是多才多艺的,它能够快速拆掉建筑、融化步兵,腐化者绝对没有得到应有的评价。在你的军队后边跟几个腐化者强制攻击肉盾单位对你的敌人是很大的阻挠。虽然它们不快,血也不多,但他们可以让你的军队保持活力,永远推进。
3、Devourer Tanks are great when charged, and can successfully kill every tier 1 through 3 unit. Although they don’t have a ton of health, they are very maneuverable and easy to micro. If you are going spam over tech, building these mixed with your seekers and buzzers leaves you with nearly no weaknesses, save for air units.
吞噬着坦克吃了矿以后非常强大,可以虐每个阵营第一行的3种载具。虽然血不是很多,但他们拥有良好的操控性,很适合微操。如果你发展了科技,可以把它与探索者和蜂群混合,这样你基本没什么弱点,除了空军。
Remember, if you are thinking to go all out tripod spam, you are susceptible to being countered with air and or infantry. Be sure you mix up your arsenal as you press forward to maximize your unit's effectiveness.
注意,如果你只暴3足,你可能会被空军和步兵克死。所以你要混合编队,让单位的效力最大化。
Units produced from the Gravity Stabilizer
空军
Scrin has the best air force in the game, and not using it would be a waste!
Scrin空军是最强的,不用就浪费了!
1、Stormriders are an okay option early game if you are getting rushed with predators, however they are easily countered. Your economy is better used building infantry and seekers/devourers.
如果对手捕食者快攻,风暴骑士是初期不错的选择。但它们很容易被克制,造步兵和探索者/吞噬者坦克更物有所值。
2、After you tech, Devastator Warships are lethal for buildings as well as infantry. Extremely effective at destroying buildings and infantry and their incredible range helps this, so by holding them behind your frontline you can keep firing effectively and not take much damage.
科技发展以后,毁灭者战舰对步兵和建筑都是致命的。他们的射程更是了得,让他们不要太靠近前线,这样火力不会减少,但遭到的攻击就少多了。
3、If you have the money to upgrade your air even further, get a Signal Transmitter and begin to build Planetary Assault Carriers. These have no real weakness and can deploy an ion storm that not only heals itself, but improves its firepower.
如果你不愁钱,可以建造信号产生器来出行星突击航母。它们弱点很少,释放的离子风暴不光能回血,也可以加强攻击力。
Scrin Structural Support
建筑
Scrin has very useful defensive structures that should be used if you are held in your own base.
为了守家的话,Scrin的防御建筑是很有用的。
1、Buzzer Hive. The most powerful of the anti infantry buildings, these are great if you have infantry in your base.
蜂巢是最强力的反步兵建筑,如果对手步兵进了你的基地,建造它们的威力是巨大的。
2、Photon Cannons, or the little hand thingies. These guys are great for soaking up enemy fire as you use your army to knock out the opposing forces. Be sure you have it repairing, and the longer it stays alive the more fire it soaks up allowing your units the advantage.
光子炮,就是那个小手一样的东西。用你的单位攻击敌人时,它们能起到吸引火力的作用。别忘了修理,它们活得越久,吸引的火力越多,你的单位也就越有优势。
3、Storm Columns are good for supporting your air units, and supply a powerful defense if you are unable to hold off your opponents force with simply units. For more information on proper Storm Column usage, please refer to this Tip of the Week on Storm Columns.
风杆可以支援你的空军,或者在你只用单位守不住家时给你以援助。它的更多作用请参阅每周战术提示之风杆(可能我以后会翻译 by 海洛因)
